by Gilbert Walker | May 18, 2020 | Boom, Classroom tips, Design Theory, ELA Monsters, English, Figurative Language, Gamification, Interactive, Teaching
“The old tales tell of such wizardly barriers, which open not to a key such as ye can put in your pocket, but to a rhyme or a riddle’s answer.”Cecilia Dart-Thornton. The Ill-Made Mute. 2007. p. 245 I grew up reading folk tales where language was...
by Gilbert Walker | May 11, 2020 | Community, Interactive
I’ve been thinking a lot about the power of choice in education and how empowering it can be to give students a say in their learning. It just recently dawned on me that I really should extend this idea to creating resources for teachers as well. This comes from...