by Gilbert Walker | Mar 19, 2020 | Classroom tips, Design Theory, English, Gamification, Ideas, Interactive, Teaching, Twine, writing
How you can use choice to instantly wake up your students and unlock their imagination • GameWise
by Gilbert Walker | Mar 2, 2020 | Classroom tips, Design Theory, Game-Based, Gamification, Gamification Process, Teaching
Welcome traveler. Shut the door, it’s cold out there. Are you ready for a hot mug of gamification theory fun?! I know you just kind of stumbled in here, but if you’re interested in practical tips for making learning more engaging, more productive and more...